Specialization in Maya

Description

Autodesk Maya commonly shortened to Maya, is a 3D computer graphics software that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc.
It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.

Maya has been extensively used in the films The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005), Silent Hill (2006), Surf’s Up (2007), Transformers (2007), The Golden Compass (2007), Monsters vs. Aliens (2009), 9 (2009), Alpha and Omega (2010), Salt (2010), Transformers: Dark of the Moon (2011), Harry Potter and the Deathly Hallows: Part 2 (2011), the television series South Park (2001–present) and Little Krishna (2009), and the video games Stranglehold (2007) and Halo 4.

Career Option

  • BG Designer
  • Animator
  • Game Designer
  • VFX Artist
  • Organic Modedlling
  • Character Animator
  • Lightning Artist
  • Texturing Artist
  • 3D Game Designer
  • Character Modeler
  • Layout Artist
  • Rigging Artist
  • Rendering Artist, Etc..

You will learn

Introduction to maya
Basic tools
curves
Surface. Assn – Glass, chair
Edit curves
Edit nurbs. Assn – Object
Subdivision Modeling. Assn – Props Modeling
introduction to polygon
basic polygon tools. Assn – Creating Sofa or Chair.
edit poly
mesh
Edit mesh
Edit mesh. Assn – Interior.

Polygon modeling
Polygon modeling. Assn – Exterior Modeling
Creating objects
Creating objects. Assn – Gun Modeling.
Practice
car modeling
car modeling. Assn – creating car with poly and nurbs.
car modeling. Assn – creating car rim.
car modeling. Assn – Creating Car Tyres
Creating objects. Assn -attaching car and detailing car modeling

character modeling. Assn – torso modeling
character modeling. Assn – torso modeling
character modeling. Assn – hand and leg modeling.
character modeling. Assn – hand and leg modeling.
character modeling. Assn – Feet modeling.
character modeling. Assn – Palm modeling.
character modeling. Assn – Face modeling.
character modeling. Assn – Ear modeling.
character modeling. Assn – Attach Complete Character

demo work. Assn – watching demoreel in modeling
intro to hypershade
material. Assn – basic material assign.
Shader parameter
Maps. Assn – bump,specular and Reflection maps.
Texturing on object. Assn – Gun Texturing.
Texturing on object. Assn – Gun Texturing.
Texturing on interior. Assn – Assig material or texture in interior.
Texturing on interior. Assn – Assig material or texture in interior.
Texturing on interior. Assn – Assig material or texture in interior.
Texturing on interior. Assn – Assig material or texture in interior.

intro to unwarping
unwarping character
unwarping character. Assn – Character Unwrap.
character texturing. Assn – texture in Photoshop.
character texturing. Assn – texture in Photoshop.

basic utilities
basic utilities. Assn – Blending Color on Object.
Displacement utilities. Assn – Creating Rough Surface.
2d or 3d texture
texturing demowork
Intro to lighting
Basic lighting parameter. Assn – Lighting on interior
Basic lighting parameter. Assn – Lighting on interior
Optical efx and volume fog. Assn – creating scene with efx
Reflection lighting. Assn – Creating reflection on object
Car lighting

Intro to rendering
rendering parameter
intero to mental ray
mentalray shader. Assn – assign shader on object
mentalray shader. Assn – assign shader on object
Mentalray sss shader. Assn – assign shader on object
Mentalray sss shader. Assn – assign shader on object

Mental ray rendering setting
lighting with mentalray. Assn – Scene Lighting.
lighting with mentalray. Assn – Scene Lighting.
Final Gather
Global illumination
Caustics

day lighting. Assn – exterior lighting
IBL lighting. Assn – object lighting
Practice
render passes
vector rendering. Assn – 2d Rendering.
mentalray maps. Assn – mentalray maps in scene.
visor. Assn – intro to visor
paint effect. Assn – intro to paint effect.
scene in mentalray. Assn – scene creation.

lighting demoreel
intro to rigging
intro to deformer
intro to setdriven key
creating linking. Assn – Linking with object.

Basic bone tools
bone creation 1. Assn – create skeleton for character.
bone creation 2. Assn – create skeleton for character.
bone controller 1. Assn – creating controller for character.
bone controller 2. Assn – creating controller for character.
linking. Assn – linking bones and controllers
linking. Assn – linking bones and controllers

crating facial expression 1. Assn – Creating Morph.
crating facial expression 2. Assn – Creating Morph.
stretchy rig. Assn – creating stretchy rig.

Skin intro
skinning 1. Assn – Creating Character Skin.
skinning 2. Assn – Creating Character Skin.

intro to animation
animation principal
animation tools
animation tools
graph editor
ball animation 1. Assn – animation according to principals.
ball animation 2. Assn – animation according to principals.

intro to poses
character poses
Practice – creating 10 poses
walk cycle 1. Assn – creating walk cycle.
walk cycle 2. Assn – creating walk cycle.

run cycle 1. Assn – creating run cycle.
run cycle 2. Assn – creating run cycle.

intro to facial expression
facialexpression. ASSN – creating drifferent facial expression

dialogue with sound 1
dialogue with sound 2
dialogue with sound 3
dialogue with sound 4. Assn – creating dialogue.

quadruped animation 1. Assn – walk cycle.
quadruped animation 2. Assn – walk cycle.
quadruped animation 3. Assn – walk cycle.

showreel presentation
intero to dynamics
intro to praticles
intro to fields
praticles system. Assn – creating fire effect.
fluid effect 1. Assn – intro to 2d and 3d container.
fluid effect 2. Assn – intro to 2d and 3d container.

creating effects with container. Assn – Fire Effects.
ocean
ocean. Assn – creating dynamic ocean.
pond effect
intro to soft and rigid bodies
soft and rigid bodies. Assn – creating wall blast.
soft and rigid bodies. Assn – creating wall blast.

effects. Assn – Fireworks effects.
intro to nparticles
creating particles effects. Assn – Fire Effects.
cloth. Assn – Creating Cloth effects.
intro to hair. Assn – creating hair simulation.
fur effects. Assn – creating hair simulation.
showreel presentation
project

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